v0.17  06052020  Particleman  VNAO Simulations

OVGME Install Location:
<SystemDrive:>\Users\<User>\Saved Games\<DCS-INSTALL>\

VNAO Ready Room Module.  Used for mission briefings for up to 25 pilots in multiplayer servers.

We wanted to create a space where aviators could take part in briefings while all in the same environment aboard an aircraft carrier. The VNAO Ready Room features currently include:
 
- Supports VR, TrackIR and 2d all with the same module.
- Space for up to 25 pilots all in the same room. (1st pilot slot controls the briefing presentation slideshow as well as the lighting. Also has access to the in game comms menu so they can trigger audio, mission triggers, etc.)
- Sync'd briefing screen that can be updated and used over Multiplayer sessions.
- Dimmable lighting (Map to an axis key to control the lighting via the 1st pilot slot.)
- Animated accent features
- Ambient audio to simulate the environment better
- Can be placed on the carrier or on land depending on what you need. (It's based on a heli so just place it 'takeoff from ground' or 'takeoff from runway 4' on carrier and you're all set!)
- Completely customizable posters, chair textures and whatever else you want to change to make it fit your squads liveries. (We provided two example liveries so you can see how the base, VFA-103/VF-84 Jolly Rogers, and the additional livery, VFA-115 Argonauts can be changed so squadrons can customize the room however they want.
- OVGME ready
- Use the number keys, not the numpad, to switch seats. 1-0, LShift 1-0, and RShift 1-5 should move you through all available positions.
 
We've spent many hours and lots of effort putting this module together and know the community  will enjoy it as much as we do. Every mission we do now begins and ends here. Debriefs are a lot more entertaining now. 
 
We’d like to thank the many people who have helped create this amazing mod. MadMax, Nibbylot, Grinnelli, Splash, Firebird, Coke, the entire VNAO team for testing, suggestions and ‘constructive feedback’, ED for creating an environment to create content like this and many, many others who I probably forgot to mention.  
- Particleman
VNAO Simulations