-- CWAY - Towbar open
	CWAY = {};
	set_recursive_metatable(CWAY, GT_t.generic_stationary)
	set_recursive_metatable(CWAY.chassis, GT_t.CH_t.STATIC);
	CWAY.chassis.life = 10

	CWAY.visual.shape = "cvn_towbar_offen.EDM"
	CWAY.visual.shape_dstr = "cvn_towbar_offen.EDM"

	--Burning after hit
	CWAY.visual.fire_size = 0 --relative burning size
	CWAY.visual.fire_pos = {0,0,0};
	CWAY.visual.fire_time = 0 --burning time (seconds)
	CWAY.time_agony = 180;
        
	
        CWAY.Name = "towbar_offen"
	CWAY.DisplayName = _("US Navy - Towbar open")
	CWAY.Rate = 1

	CWAY.DetectionRange  = 0;
	CWAY.ThreatRange = 0;
	CWAY.mapclasskey = "P0091000076";
	CWAY.attribute = {wsType_Ground,wsType_Tank,wsType_NoWeapon,wsTypeVAZ,
					"Fortifications",
					};
	CWAY.category = "Fortification";

	add_surface_unit(CWAY)
	
-- CWAY - Towbar closed
	CWAY = {};
	set_recursive_metatable(CWAY, GT_t.generic_stationary)
	set_recursive_metatable(CWAY.chassis, GT_t.CH_t.STATIC);
	CWAY.chassis.life = 10

	CWAY.visual.shape = "cvn_towbar_zu.EDM"
	CWAY.visual.shape_dstr = "cvn_towbar_zu.EDM"

	--Burning after hit
	CWAY.visual.fire_size = 0 --relative burning size
	CWAY.visual.fire_pos = {0,0,0};
	CWAY.visual.fire_time = 0 --burning time (seconds)
	CWAY.time_agony = 180;
        
	
        CWAY.Name = "towbar_zu"
	CWAY.DisplayName = _("US Navy - Towbar closed")
	CWAY.Rate = 1

	CWAY.DetectionRange  = 0;
	CWAY.ThreatRange = 0;
	CWAY.mapclasskey = "P0091000076";
	CWAY.attribute = {wsType_Ground,wsType_Tank,wsType_NoWeapon,wsTypeVAZ,
					"Fortifications",
					};
	CWAY.category = "Fortification";

	add_surface_unit(CWAY)
	
-- CWAY - Holdback Bar
	CWAY = {};
	set_recursive_metatable(CWAY, GT_t.generic_stationary)
	set_recursive_metatable(CWAY.chassis, GT_t.CH_t.STATIC);
	CWAY.chassis.life = 10

	CWAY.visual.shape = "cvn_holdbackbar.EDM"
	CWAY.visual.shape_dstr = "cvn_holdbackbar.EDM"

	--Burning after hit
	CWAY.visual.fire_size = 0 --relative burning size
	CWAY.visual.fire_pos = {0,0,0};
	CWAY.visual.fire_time = 0 --burning time (seconds)
	CWAY.time_agony = 180;
        
	
        CWAY.Name = "cvn_holdbackbar"
	CWAY.DisplayName = _("US Navy - Holdback Bar")
	CWAY.Rate = 1

	CWAY.DetectionRange  = 0;
	CWAY.ThreatRange = 0;
	CWAY.mapclasskey = "P0091000076";
	CWAY.attribute = {wsType_Ground,wsType_Tank,wsType_NoWeapon,wsTypeVAZ,
					"Fortifications",
					};
	CWAY.category = "Fortification";

	add_surface_unit(CWAY)